// See the file "COPYING" in the main distribution directory for copyright.

#include "zeek/RuleCondition.h"

#include "zeek/Func.h"
#include "zeek/ID.h"
#include "zeek/Reporter.h"
#include "zeek/RuleMatcher.h"
#include "zeek/Scope.h"
#include "zeek/Val.h"
#include "zeek/analyzer/protocol/tcp/TCP.h"

static inline bool is_established(const zeek::analyzer::tcp::TCP_Endpoint* e) {
    // We more or less follow Snort here: an established session
    // is one for which the initial handshake has succeeded (but we
    // add partial connections).  The connection tear-down is part
    // of the connection.
    return e->state != zeek::analyzer::tcp::TCP_ENDPOINT_INACTIVE &&
           e->state != zeek::analyzer::tcp::TCP_ENDPOINT_SYN_SENT &&
           e->state != zeek::analyzer::tcp::TCP_ENDPOINT_SYN_ACK_SENT;
}

namespace zeek::detail {

bool RuleConditionTCPState::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
    auto* adapter = state->GetAnalyzer()->Conn()->GetSessionAdapter();

    if ( ! adapter || ! adapter->IsAnalyzer("TCP") )
        return false;

    auto* ta = static_cast<packet_analysis::TCP::TCPSessionAdapter*>(adapter);

    if ( tcpstates & RULE_STATE_STATELESS )
        return true;

    if ( (tcpstates & RULE_STATE_ORIG) && ! state->IsOrig() )
        return false;

    if ( (tcpstates & RULE_STATE_RESP) && state->IsOrig() )
        return false;

    if ( (tcpstates & RULE_STATE_ESTABLISHED) && ! (is_established(ta->Orig()) && is_established(ta->Resp())) )
        return false;

    return true;
}

void RuleConditionTCPState::PrintDebug() { fprintf(stderr, "	RuleConditionTCPState: 0x%x\n", tcpstates); }

bool RuleConditionUDPState::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
    auto* adapter = state->GetAnalyzer()->Conn()->GetSessionAdapter();

    if ( ! adapter || ! adapter->IsAnalyzer("UDP") )
        return false;

    if ( states & RULE_STATE_STATELESS )
        return true;

    if ( (states & RULE_STATE_ORIG) && ! state->IsOrig() )
        return false;

    if ( (states & RULE_STATE_RESP) && state->IsOrig() )
        return false;

    return true;
}

void RuleConditionUDPState::PrintDebug() { fprintf(stderr, "	RuleConditionUDPState: 0x%x\n", states); }

void RuleConditionIPOptions::PrintDebug() { fprintf(stderr, "	RuleConditionIPOptions: 0x%x\n", options); }

bool RuleConditionIPOptions::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
    // FIXME: Not implemented yet
    return false;
}

void RuleConditionSameIP::PrintDebug() { fprintf(stderr, "	RuleConditionSameIP\n"); }

bool RuleConditionSameIP::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
    return state->GetAnalyzer()->Conn()->OrigAddr() == state->GetAnalyzer()->Conn()->RespAddr();
}

void RuleConditionPayloadSize::PrintDebug() { fprintf(stderr, "	RuleConditionPayloadSize %d\n", val); }

bool RuleConditionPayloadSize::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
#ifdef MATCHER_PRINT_DEBUG
    fprintf(stderr, "%.06f PayloadSize check: val = %d, payload_size = %d\n", network_time, val, state->PayloadSize());
#endif

    if ( state->PayloadSize() < 0 )
        // The size has not been set yet, i.e. we're matching
        // on the pure rules now.
        return false;

    if ( state->PayloadSize() == 0 )
        // We are interested in the first non-empty chunk.
        return false;

    uint32_t payload_size = static_cast<uint32_t>(state->PayloadSize());

    switch ( comp ) {
        case RULE_EQ: return payload_size == val;

        case RULE_NE: return payload_size != val;

        case RULE_LT: return payload_size < val;

        case RULE_GT: return payload_size > val;

        case RULE_LE: return payload_size <= val;

        case RULE_GE: return payload_size >= val;

        default: reporter->InternalError("unknown comparison type");
    }

    // Should not be reached
    return false;
}

RuleConditionEval::RuleConditionEval(const char* func) {
    id = global_scope()->Find(func).get();
    if ( ! id ) {
        rules_error("unknown identifier", func);
        return;
    }

    if ( id->GetType()->Tag() == TYPE_FUNC ) {
        // Validate argument quantity and type.
        FuncType* f = id->GetType()->AsFuncType();

        if ( f->Yield()->Tag() != TYPE_BOOL )
            rules_error("eval function type must yield a 'bool'", func);

        static auto signature_state = id::find_type<RecordType>("signature_state");
        TypeList tl;
        tl.Append(signature_state);
        tl.Append(base_type(TYPE_STRING));

        if ( ! f->CheckArgs(tl.GetTypes()) )
            rules_error(
                "eval function parameters must be a 'signature_state' "
                "and a 'string' type",
                func);

        id->AddAttr(make_intrusive<Attr>(ATTR_IS_USED));
    }
}

bool RuleConditionEval::DoMatch(Rule* rule, RuleEndpointState* state, const u_char* data, int len) {
    if ( ! id->HasVal() ) {
        reporter->Error("undefined value");
        return false;
    }

    if ( id->GetType()->Tag() != TYPE_FUNC )
        return id->GetVal()->AsBool();

    // Call function with a signature_state value as argument.
    Args args;
    args.reserve(2);
    args.emplace_back(AdoptRef{}, rule_matcher->BuildRuleStateValue(rule, state));

    if ( data )
        args.emplace_back(make_intrusive<StringVal>(len, reinterpret_cast<const char*>(data)));
    else
        args.emplace_back(val_mgr->EmptyString());

    bool result = false;

    try {
        auto val = id->GetVal()->AsFunc()->Invoke(&args);
        result = val && val->AsBool();
    }

    catch ( InterpreterException& e ) {
    }

    return result;
}

void RuleConditionEval::PrintDebug() { fprintf(stderr, "	RuleConditionEval: %s\n", id->Name()); }

} // namespace zeek::detail
